The aim of the paper is to illustrate an application of immersive virtual reality, concerning the archaeological investigation in the agora of Segesta. The research, led by a team of archaeologists and researchers of the Scuola Normale Superiore and the University of Pisa, has developed a 3D simulation of the ancient agora, allowing experts and non-experts to virtually reproduce the excavation activity and to interact with the hypothetical reconstruction of the monuments. The application is configured to run in two different virtual environments: Within the CAVE-like system of the DreamsLab at the Scuola Normale Superiore, where the user can manage it in a complete hand-free way, and on wearable, such as the Oculus Rift DK2 and the Myo Armband, making the application easily portable and available on the field, during the fieldwork activity, the final goal being to bridge the gap between the data acquisition and interpretation steps.

Hand-free Interaction in the Virtual Simulation of the agora of Segesta

OLIVITO, RICCARDO
;
TACCOLA, EMANUELE;ALBERTINI, Niccolò
2016

Abstract

The aim of the paper is to illustrate an application of immersive virtual reality, concerning the archaeological investigation in the agora of Segesta. The research, led by a team of archaeologists and researchers of the Scuola Normale Superiore and the University of Pisa, has developed a 3D simulation of the ancient agora, allowing experts and non-experts to virtually reproduce the excavation activity and to interact with the hypothetical reconstruction of the monuments. The application is configured to run in two different virtual environments: Within the CAVE-like system of the DreamsLab at the Scuola Normale Superiore, where the user can manage it in a complete hand-free way, and on wearable, such as the Oculus Rift DK2 and the Myo Armband, making the application easily portable and available on the field, during the fieldwork activity, the final goal being to bridge the gap between the data acquisition and interpretation steps.
2016
Settore L-ANT/07 - Archeologia Classica
Settore ARCH-01/D - Archeologia classica
CAA2015. Keep The Revolution Going
Siena
30 marzo - 3 aprile 2015
CAA2015. Keep The Revolution Going. Proceedings of the 43rd Annual Conference on Computer Applications and Quantitative Methods in Archaeology
Archaeopress
9781784913373
Cyber-archaeology; Hand-free gesture interaction; Immersive virtual environments;
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11384/63864
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